Place the.h files in: C:/Program Files (x86)/Microsoft Visual Studio /VC/include/GL. Note that the GL folder does not initially exist. You have to create it. You may name it something else if you want. When you include the GLUT header file in your project, you Reviews: 1. The freeglut project does not support packaged versions of freeglut excepting, of course, the tarballs distributed here. However, various members of the community have put time and effort into providing source or binary rollups, and we thank them for their efforts. The bit (x64) versions are installed at: As with any DLL in Windows, if you link your application with the GLUT DLL, running your application requires that glutdll can be found when executing GLUT. Alternatively you can link statically with GLUT. This can easily be done by defining the GLUT_STATIC_LIB preprocessor macro before including.
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The freeglut project does not support packaged versions of freeglut excepting, of course, the tarballs distributed here. However, various members of the community have put time and effort into providing source or binary rollups, and we thank them for their efforts. GLUT for Windows. GLUT comes in two flavours for Windows. There's an old and unmaintained version called GLUT and an open source alternative called freeglut. The textbook examples rely on freeglut, so I suggest you install that one. You may find code that relies on GLUT that doesn't work with freeglut.
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If your system is 64 Bit, copy the "dmiat.com" file and paste it into "C:\Windows\sysWOW64" folder. NOTE! On 64 Bit systems, you must copy the dll file. freeglut is a free-software/open-source alternative to the OpenGL Utility Toolkit (GLUT) Feel free to test by downloading a tarball of current trunk. GLUT - The OpenGL Utility Toolkit. We direct you to use FreeGLUT found on SourceForge: The original GLUT has been unsupported for 20 years.